GMT Games

ที่มา: ต้นฉบับ ความนิยม:เวลาปล่อย:2022-11-20

Games by Historical PeriodWorld War II (1935-1945) Holland 44, 2nd Printing

Lunchtime Games (20-60 min. Strategy Games)

Great Battles of the American Civil War

Out-of-Stock Reprint-Eligible Games

DEVELOPER: Mark Simonitch & Vincent Lefavrais

PRODUCERS: Mark Simonitch, Tony Curtis, Andy Lewis, Rodger MacGowan, Gene BillingsleyRegular Price:$60.00P500 Price:$40.00QuantityAdd to CartNote on 2nd Printing: This printing will be identical to the first printing except that any known errata will be corrected

Component Photos (see slideshow at left) byScott Mansfield. See ScottsTwitterfor more.

COMPONENTSOne full size map sheet (22x34 inches)One map section (17x22 inches)Two sheets of countersTwo identical player aid cardsOne scenario cardOne rules bookletTwo 6-sided diceLIVING RULESRules(as of May 2018)Revised Living Rules in JapaneseErrata(Nov 2017)Japanese Rules and ChartsRussian RulesSpanish RulesPolish RulesONLINE RESOURCESConsimworld Discussion Page forHolland 44Cyberboard GameboxAction Points Articles from The Players Aid1,2Video Playthrough Series from The Blue Tweezers on YouTubeArticles onHolland 44inInsideGMT:A New Wargamers Insights and Impressions from Holland 44, by David WileyREVIEWSThe Players Aid ReviewGames Gazette Online28 Minute Video Review from Lebskie Kasyno[Polish]5 Minute Video Unboxing from Wojennik TV[Polish]Description

Holland 44is a two-player game depicting the Allies combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden.

The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine.

Each day has three turnstwo daylight turns representing 6 hours each and one night turn representing 12 hours. The total length of the game is 20 turns. A short scenario covering the first critical 10 turns is included.

The scale of the map is 2 kilometers per hex and covers the battlefield from the Belgium border to Arnhem. The map also includes the area where the British 8th Corps fought on the right flank of 30th Corps.

Most units inHolland 44are battalions, but some company size units are included.

Holland 44 uses a system very similar to Ardennes 44. It is basically a simple move-fight, I-go then u-go game. If you have playedArdennes 44orNormandy 44you will have no trouble learning the game. Rules such as ZOC Bonds, Determined Defense, Extended Movement, and Traffic Markers all make their reappearance. Due to the terrain of the Netherlands, special attention was given to river crossings, bridge building, and fighting in the flat polder terrain.

Some screen shots of the first turn of the game showing the situation after Allied movement and combat.

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